DotA Grand Magus Strategy & Build | Rubick Guide . Rubick is an Intelligence hero which is introduced on the DotA 6.72 Beta. This post will provide you with the Rubick Skill Description, the Rubick Guide, the Rubick Strategy, the Rubick Item Build and the Grand Magus Skill Build.
Rubick the Grand Magus Skill Descriptions
Telekinesis
Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.
Lift Duration: 1.5/1.75/2/2.25 seconds
Stun duration: 1/1.25/1.5/1.75 (in the area it lands in, all enemy units except the initial target)
Land stun AoE: 325
Cast Range: 550/575/600/625
Cooldown: 18
Manacost: 160
While the target is in the air, Rubick may use a secondary ability to control the throw the enemy in a targeted direction. Maximum of 375 units away.
Note: The directional landing happens when the lift duration is over, but you can issue the direction order anytime.
Fade Bolt
Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage for 10 seconds. Each bounce reduces the damage dealt by 4%.
Damage: 75/150/225/300
Attack Reduction: -14/20/26/32 Damage [-7/10/13/16 on creeps]
Duration: 10 seconds
Cast Range: 800
Cooldown: 10
Manacost: 90/95/100/105
Null Field
Rubick's mastery of the arcane protects his allies against weaker magics, granting them magic resistance.
Magic Damage Reduction: 5/10/15/20%
AoE: 900